Prototype via 2K

Nosotros've known that a new BioShock game has been in the works for a few years now, under the direction of developer Deject Sleeping room. Meanwhile, BioShock creator Ken Levine has been working on dissimilar projects with his own studio, Ghost Story Games. According to Levine, he has zilch overlap between the two.

In an interview on the Arcade Attack Podcast (around the 49-minute marking), Levine makes his involvement with BioShock 4 clear — he has none. "[It's the] same every bit BioShock two," he says. "I'm not involved with information technology at all. I don't do half measures. And so I wish them the best. I know as much about the game as anybody else." And then he has no say in the game's development and he knows everything we know about BioShock 4 and cypher more.

Levine's piece of work at Ghost Story seems to be eating up all his time and considering the studio'south first projection has reportedly been in development hell since 2022, that unfortunately does add up. Criticisms of Levine's leadership fashion and how his vision has clashed with the residue of the team have been voiced by diverse Ghost Story employees, past and present. The study doesn't pigment a pretty motion-picture show.

Meanwhile, BioShock 4 is under the direction of series veterans Hoagy de la Plante, Jonathan Pelling, and Scott Sinclair. While we oasis't heard anything about their project in some fourth dimension, no news is certainly better than bad news when information technology comes to evolution hell.